@bheek, you can use the nearest neighbor resize
int scale = 2; // downscaling factor
int w = 10; // input width
int h = 8; // input height
// Fill the input
cv::Mat origin(h, w, CV_32F);
for (int y = 0; y < origin.rows; ++y)
{
for (int x = 0; x < origin.cols; ++x)
{
origin.at<float>(y, x) = y * origin.cols + x;
}
}
std::cout << origin << std::endl;
cv::Mat res;
cv::resize(origin, res, cv::Size(w/scale, h/scale), 0, 0, cv::INTER_NEAREST);
std::cout << res << std::endl;
output:
[0, 1, 2, 3, 4, 5, 6, 7, 8, 9;
10, 11, 12, 13, 14, 15, 16, 17, 18, 19;
20, 21, 22, 23, 24, 25, 26, 27, 28, 29;
30, 31, 32, 33, 34, 35, 36, 37, 38, 39;
40, 41, 42, 43, 44, 45, 46, 47, 48, 49;
50, 51, 52, 53, 54, 55, 56, 57, 58, 59;
60, 61, 62, 63, 64, 65, 66, 67, 68, 69;
70, 71, 72, 73, 74, 75, 76, 77, 78, 79]
[0, 2, 4, 6, 8;
20, 22, 24, 26, 28;
40, 42, 44, 46, 48;
60, 62, 64, 66, 68]