First time here? Check out the FAQ!
Hi there! Please sign in
help
faq
tags
users
badges
This forum is disabled, please visit
https://forum.opencv.org
ALL
UNANSWERED
Ask Your Question
andreas_'s profile - overview
overview
network
karma
followed questions
activity
96
karma
follow
New User
member since
2012-10-22 16:39:39 -0600
last seen
2014-07-08 10:15:26 -0600
todays unused votes
60
votes left
6
Questions
2k
views
1
answer
3
votes
2012-10-24 02:35:16 -0600
Kirill Kornyakov
GpuMat and std::vector
gpumat
vector
container
speed
770
views
no
answers
3
votes
2013-07-09 11:14:26 -0600
andreas_
OpenCV 2.4.6 with Qt4 instead of Qt5
qt5
qt4
cmake
855
views
1
answer
1
vote
2012-11-06 01:35:41 -0600
Michael Burdinov
cv::gpu::norm speed up
gpu
norm
performance
497
views
no
answers
1
vote
2013-09-04 08:05:02 -0600
andreas_
cv::gpu::sepFilter2D maximum kernel size
filter2D
gpu
kernel
size
888
views
1
answer
no
votes
2012-11-30 06:28:09 -0600
Vladislav Vinogradov
Wrong GpuMat matrix elements filled by cuda kernel
CUDA
kernel
5k
views
no
answers
no
votes
2013-01-24 09:17:01 -0600
andreas_
all CUDA-capable devices are busy or unavailable
CUDA
gpu
highgui
opengl
0
Answers
3
Votes
3
0
16
Tags
CUDA
× 5
gpu
× 5
highgui
× 3
opengl
× 3
kernel
× 3
gpumat
× 2
cmake
× 2
speed
× 2
vector
× 2
container
× 2
qt4
× 2
qt5
× 2
performance
× 1
size
× 1
norm
× 1
filter2D
× 1
7
Badges
●
Supporter
×
1
GpuMat and std::vector
●
Editor
×
1
GpuMat and std::vector
●
Notable Question
×
1
all CUDA-capable devices are busy or unavailable
●
Student
×
1
GpuMat and std::vector
●
Nice Question
×
2
OpenCV 2.4.6 with Qt4 instead of Qt5
GpuMat and std::vector
●
Scholar
×
1
GpuMat and std::vector
●
Popular Question
×
2
all CUDA-capable devices are busy or unavailable
GpuMat and std::vector
Copyright
OpenCV foundation
, 2012-2018. Content on this site is licensed under a
Creative Commons Attribution Share Alike 3.0
license.
Powered by Askbot version 0.10.2
Please note: OpenCV answers requires javascript to work properly, please enable javascript in your browser,
here is how