Is it possible to let OpenCV dynamically choose which instruction set to use for the hardware it is running on?
We build OpenCV via Visual Studio in Win32, afterwards we changed the Solution and Project files to also support our own Platform.
We are running OpenCV on an embedded device which does not support SSE3 calls. When we run our program, OpenCV runs the hardware check and then decides to quit. Is there a solution that checks the hardware without quitting and then decides which instruction set it can use?
If this is not the case, is there a way to make these instruction set Platform dependent at compile time? So, both Win32 and our own Platform uses the same source files but via a define, or via an other way, decides which instruction set it can use.