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Can value of objectPoints for solvePnP ranging from 1.0 to -1.0?

Does anyone know the constraint of value of objectPoint list for solvePnP? I normalize each axis of 3D value of objectPoint for solvePnP() ranging from +1.0 to -1.0 before input to solvePnP function. Is it OK to have this type of 3D value setting? Will this setting cause any problem?