triangulatePoints() origin of 3D world coordinates
Hello, I'm having problems locating the convention for the origin of the world coordinate system for a stereo camera pair in the opencv doc. I believe the origin is centered on the left most camera and along the left most camera's field of view as I believe this is typical convention. I'm currently having a strange, unexpected shift in the x-coordinate of my outputted world coordinates of an LED target. In the past this has been a calibration error, but if someone could provide the openCV standard for the origin point in a stereo vision system with a link to doc, that would be very useful.
Thanks.
Also the previously asked questions on this topic that I searched for are left remarkably unresolved. Would be nice to answer this definitively and have a resource for others later on.
Found answer, but it won't let me answer my own question as a new user. Answer: http://www.answers.opencv.org/questio...