Background subtraction resource leak
Hello, I'm using the new 3.0 Version and the background subtraction-functions with a camera. During the time my computer is running out of memory. The same happens with the source I've found in the example file (C:\opencv3.0.0\samples\cpp\bgfg_segm.cpp). The problem seems to be the apply() method.
Maybe someone can help me so solve the problem (bug?).
Thanks in advance.
can you narrow it down a bit ?, e.g does it happen with knn or mog2 (or both?), update_bg_model ?
can't side your findings, btw. quite stable at ~50mb
It happens on knn and mog2 on win7 64 bit with visual studion 2010. I've try exact the software in the file i've mentioned obove.