Build OpenCV for iOS Unity
Hi, I am trying to build a version of the opencv library for the iOS Unity game engine by following the instructions here link.
I have cloned the git
https://github.com/Itseez/opencv.git
but when i run the command
python opencv/platforms/ios/build_framework.py ios
The build fails with this error
-o /<path>/ios/build/iPhoneOS-armv7/lib/Release/libopencv_world.a
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/libtool:
can't open file: /<path>/ios/build/iPhoneOS-armv7/3rdparty/libjpeg/OpenCV.build/Release-iphoneos/libjpeg.build/Objects-normal/armv7/jmemansi.o
(No such file or directory)
Command /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/libtool failed with exit code 1
** BUILD FAILED **
The following build commands failed:
Libtool /<working-path>/ios/build/iPhoneOS-armv7/lib/Release/libopencv_world.a normal armv7
(1 failure)
Build settings from command line:
ARCHS = armv7
SDKROOT = iphoneos6.0
How do build the library for iOS
Note: The reason why i need to do this is so is build a pre c++11 version to work with Unity, when i figure out how to build the current version
I am having the same problem. Did you find a solution?