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Static Video Background Subtractor?

asked 2017-01-29 07:55:24 -0600

ginister gravatar image

Hi all,

Is it possible to have a background subtractor that doesn't compare to the previous frame? Here is my current code

- (void)processImage:(Mat&)image;
{
  Mat fg;
  if (sampleBG){
    bg = createBackgroundSubtractorMOG2(0,10);
    sampleBG = false; sampleHand = true;
  }else if (sampleHand){
      //TODO
    sampleHand = false; samplesExist = true;
  }else if (cameraOn && samplesExist){
    bg->apply(image, fg);
    image = fg;
  }
}

Running this results in the background being subtracted, however once I move into the frame and stay in the same spot I fade away. Surely since I create bg on the first pass it should keep me as I am a difference from the original frame? Any advice?

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answered 2017-01-29 08:21:16 -0600

Tetragramm gravatar image

Every time you call apply, it uses the new frame to learn the background. If you don't want it to learn, just set the learning rate to 0, as per the documentation for apply.

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Perfect, I missed that argument - Exactly what I needed, thank you.

ginister gravatar imageginister ( 2017-01-29 08:26:51 -0600 )edit

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Asked: 2017-01-29 07:55:24 -0600

Seen: 266 times

Last updated: Jan 29 '17